Marriage Quest is my team's entry for round 25 of the 48/72-hour game development challenge known as Ludum Dare. It's a random, quirky game that satires the art of going around and stealing things from people's houses in RPGs.
The soundtrack (and art, by my friends) for Marriage Quest was fully composed during the 72 hours of the "Jam" competition. Below are the estimated working times (based on FL Studio project files) for each track, sorted by order of production. Note that some of these times are longer than they should be because I was multitasking.
Looking For Treasure - 1 hour, 14 minutes
Shop Theme - 26 minutes
Marriage Quest - 29 minutes
But She Never Came - 31 minutes
Total time: ~2 hours, 40 minutes
You can play the game here:
Or view it's Ludum Dare 25 submission page here: