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Chickie Catchers Original Soundtrack

by DDRKirby(ISQ)



Chickie Catchers was originally made in 72 hours for round 49 of Ludum Dare. The theme was "Unstable". We made a two-player co-op game that tests your balancing skills.

The entire game, soundtrack, and art were all produced within the 72-hour timeframe. Below are the estimated working times (based on FL Studio project files) for each track, sorted by order of production.

Sun and Breeze (Level 2): 1 hour 18 minutes
Teeter and Totter (Level 1): 1 hour 14 minutes
Ready to Play! (Title): 1 hour 20 minutes
Chill and Slide (Level 3): 1 hour 20 minutes
Results Roundup (Level Clear): 49 minutes

Total: 6 hours 1 minute

You can play the game directly in your browser! Just go here: cocoamoss.com/chickie-catchers/chickie-catchers.html

Or visit its Ludum Dare submission page here: ldjam.com/events/ludum-dare/49/chicky-catchers


released January 26, 2022

Soundtrack made using SNES samples from Kirby's Dream Land 3

Album art by Kat Jia

Special thanks to the following Patreon supporters:
- A-zu-ra
- Acuity
- AngelZatch
- Bill
- Brandon and Carly Robinson
- Darix2002
- Dave
- Harry64
- Nicolas Daoust
- Norfair
- Peter Bierma
- Pixy011
- Sean Hwang
- Shadoninja
- Wordsmythologic

Support me on Patreon at www.patreon.com/ddrkirbyisq


all rights reserved



DDRKirby(ISQ) California

9-bit chiptune artist and indie game developer.

My main site: ddrkirby.com

Licensing and commissions: forms.gle/HXig7NDGYJsFCWP79

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